
Offgrid___Neon
A downloadable simulation for Windows, macOS, Linux, and Android
# OFFGRID://NEON
### LUMOS KERNEL v2.0 — Game Manual
> *"The map is not the territory; the grid is not the network."*
A terminal-style cyberpunk hacking game. Procedural worlds. Faction-based ICE. Hermetic lore. Your rig, your rules.
---
## LAUNCHING THE GAME Windows and linux the application for the others double click the .html
###
### Will it run on my potato?
**Yes.** The game runs in any modern browser (Chrome, Edge, Firefox, Safari). If your machine can open a website, it can run OFFGRID://NEON. The only requirement is an internet connection on first load (to download React and Babel from CDN — they're cached after that, so it works offline from then on).
---
## WHAT IS THIS GAME?
OFFGRID://NEON is a **hacking sim** played entirely through a terminal. You connect to nodes on a procedurally generated network, crack their security, steal their money, complete contracts for shadowy factions, and slowly uncover the hermetic lore of the Recursive Harmonic Codex.
Think: **Hackmud × Greyhack × Bitburner** — but weirder.
**Core loop:**
1. `netmap` — discover nodes on the grid
2. `probe` / `scan` — assess security before connecting
3. `connect` — establish a session
4. `crack` — fight through ICE to gain root access
5. `withdraw` — take the money
6. `mail` / `accept` / `turnin` — run faction contracts for reputation
7. Spend cred at the `blackmarket` — upgrade your rig, buy tools
8. Repeat, deeper into the grid
---
## QUICK START
Type these commands to get going:
```
netmap → see what's on the grid
connect <addr> → connect to a node (e.g. connect 10.33.12.4)
probe <addr> → check ICE and tier before cracking
crack ssh → attempt to break a service
withdraw 100 → steal money from a rooted node
disconnect → close the connection cleanly
mail → check your inbox for contracts
accept 1 → take the first contract
help → full command list
man <cmd> → detailed help for any command
version → build info
```
---
## SYSTEMS REFERENCE
### TRACE
How much the grid knows about you. Builds up from scanning, connecting, and cracking.
- Passive decay: 0.1%/s offline, 0.05%/s while connected
- Hit **100%** → caught, lose 10% of your cred, connection dropped
- Disconnect cleanly before it gets too high
- Cyberware and tools can increase decay rate
### HEAT
Your rig's thermal load. Builds from heavy cracking.
- Each crack attempt adds `tier × 8%`
- ICE fail spike: +20%
- Passive decay: 0.5%/s (cooler hardware increases this)
- **95% = THERMAL LOCKOUT** — 8 second wait before any crack attempt
- Watch the `HEAT` bar in the status bar — orange means slow down
| Heat | Status |
|------|--------|
| 0–50% | Normal |
| 50–70% | Warm |
| 70–90% | Hot — watch it |
| 90–94% | Critical |
| 95%+ | **LOCKOUT** |
### REPUTATION
Your standing with the three factions. Earned by completing contracts.
| Faction | Style | Rewards |
|---------|-------|---------|
| **corpo** | Cold, transactional | Hardware discounts |
| **cypherpunk** | Anarchist, tool-focused | Tool unlocks |
| **archivist** | Hermetic, occult | Lore, gnosis fragments |
**Rep gates:**
- corpo 25 → 5% hardware discount
- corpo 50 → 15% discount
- corpo 100 → 25% discount
- archivist 50 → unlocks `crimson` terminal theme
---
## FULL COMMAND REFERENCE
### BASIC
| Command | Description |
|---------|-------------|
| `help` | Full command list |
| `man <cmd>` | Detailed manual page for a command |
| `version` | Build info and system status |
| `clear` | Clear the terminal |
| `history` | Show last 20 commands |
| `settings` | View current settings |
| `settings mode <val>` | `static` / `endless` / `hybrid` (hybrid recommended) |
| `settings theme <val>` | `amber` / `green` / `blue` / `crimson` / `void` |
| `settings fontsize <val>` | `xs` / `sm` / `base` / `lg` |
| `save` / `load` | Manual save or load |
| `export` / `import` | Export/import save as JSON file |
| `restart` | Wipe save and start fresh (asks for confirmation) |
### NETWORKING
| Command | Description |
|---------|-------------|
| `netmap` | Discover nodes within range |
| `netmap --frontier` | Spawn new ephemeral frontier nodes |
| `netmap --spend-key` | Use a Relay Key to bypass trace + find extra node |
| `graph` | Open visual network map (navigate with j/k, Enter to connect, Esc to exit) |
| `connect <addr>` | Connect to a node |
| `disconnect` | Close current connection |
| `probe <addr>` | Deep scan: tier, ICE types, backdoor status |
| `scan <addr>` | Quick scan: open services |
| `whois <addr>` | Background info on a node |
| `pin <addr>` | Pin a frontier node permanently (costs 1 Relay Key) |
| `unpin <addr>` | Release a pinned frontier node |
| `lion key` | Use a Lion Key on a vault node — bypasses all ICE instantly |
### SYSTEM INTERACTION
| Command | Description |
|---------|-------------|
| `ls [path]` | List files. `ls /dropbox` on a rooted node loots scrap components |
| `cd <path>` | Change directory |
| `cat <path>` | Read a file |
| `decrypt <path>` | Decrypt file (requires `decryptor_v1.t`) |
| `download <path>` | Download remote file to your `/crafting` dir |
| `upload <src> <dest>` | Upload local file to remote node |
| `crack <service>` | Crack a service (`ssh`, `ftp`, `http`, `rpc`, `db`) |
| `backdoor install` | Install wallet backdoor on rooted node |
| `backdoor rm` | Remove backdoor |
| `cyclebackdoor` | Force backdoor funding cycle (requires `backdoor_cycler_v1.t`) |
| `logwipe` | Wipe recent logs (requires `log_scrubber_v1.t`) |
### ECONOMY & MISSIONS
| Command | Description |
|---------|-------------|
| `wallet` | Show wallet balances |
| `sniffwallet` | Peek at node wallet without root (requires `wallet_sniffer_v1.t`) |
| `withdraw <amount>` | Steal cred from rooted node |
| `deposit <amount>` | Move cred into a node's wallet (for Wallet Seeding missions) |
| `mail` | Check inbox |
| `accept <id>` | Accept a contract |
| `turnin` | Collect reward for completed mission |
| `skipmission` | Abandon active mission (-2 rep) |
### GEAR & CRAFTING
| Command | Description |
|---------|-------------|
| `rig` | Show your hardware loadout |
| `inventory` | Show items, cyberware, and scrap |
| `blackmarket` | List everything for sale |
| `blackmarket <item>` | Show details for a specific item |
| `buy <item>` | Purchase an item |
| `equip <item>` | Equip an item from inventory |
| `craft --list` | Show available recipes |
| `craft <item>` | Craft an item from scrap |
### AUDIO
| Command | Description |
|---------|-------------|
| `music status` | Show what's playing |
| `music play` / `stop` | Start or stop music |
| `music next` / `prev` | Skip tracks |
| `music shuffle` | Reshuffle the playlist |
| `music list` | List all tracks |
| `music volume <0-100>` | Set volume |
| `music toggle` | Toggle music on/off |
| `sfx toggle` | Toggle sound effects on/off |
| `sfx test` | Play a test sound |
---
## ICE (Intrusion Countermeasure Electronics)
ICE blocks service cracking. When triggered, you face a minigame. **Fail = disconnected, +15% trace, +20% heat.**
Each biome has a distinct ICE personality:
| Biome | ICE Types |
|-------|-----------|
| corp | Pattern, Checksum, Handshake, Trace ICE |
| gov | Handshake, Checksum, Trace ICE |
| vault | Trace ICE, Mnemonic, Entropy |
| sme | Pattern, Checksum, Noise |
| edu | Checksum, Mnemonic, Pattern |
| res | Noise, Entropy, Pattern |
| frontier | Entropy, Noise, Pattern |
**ICE Types:**
- **Pattern** — Type the sequence shown before the timer runs out
- **Checksum** — Identify the corrupted block among 5 options
- **Handshake** — Pick the correct auth response from 3 choices
- **Mnemonic** — Memorise a symbol chain, then reproduce it
- **Noise** — Filter a real signal from a flood of junk
- **Trace ICE** — Slow a rising meter before it hits 100%
- **Entropy** — Solve before the interface degrades completely
Use `probe <addr>` to see ICE types before connecting. With `ice_profiler_v1.t` equipped, probe reveals the exact ICE type on each service layer.
---
## MISSION TYPES
| Type | Objective |
|------|-----------|
| **Data Heist** | Download a specific file from a target node |
| **Clean Slate** | Wipe logs on a target node |
| **Payload Delivery** | Upload a file to a target node |
| **Asset Liquidation** | Drain a target wallet below a threshold |
| **Surveillance** | Stay connected to a target node for 60 seconds |
| **Wallet Seeding** | Deposit a set amount into a target node |
| **System Sabotage** | Crack all services on a target node |
| **Data Exfil Chain** | Retrieve a specific file and bring it back |
---
## RIG & UPGRADES
Your rig has 5 slots. Each component adds a `wallet_bonus` (multiplied on withdrawals). Coolers also affect heat decay.
| Slot | Effect |
|------|--------|
| CPU | Wallet bonus |
| RAM | Wallet bonus |
| Disk | Wallet bonus |
| Net | Wallet bonus |
| Cooler | Wallet bonus + **heat decay multiplier** |
Cooler multipliers range from **1.0× (Passive Heatsink)** up to **6.0× (Subspace Cooler)**. Investing in a better cooler lets you crack harder nodes longer without lockout.
---
## CRAFTING & CYBERWARE
Collect **scrap components** by running `ls /dropbox` on rooted nodes. Then use `craft` to make items.
| Recipe | Cost | Effect |
|--------|------|--------|
| Relay Key | 3× relay_shard | Pin frontier nodes, bypass netmap trace |
| Lion Key | 7× relay_shard | Instant root on vault nodes |
| Neural Co-processor | ... | Cyberware: +trace decay |
| Loot Scavenger Cortex | ... | Cyberware: +withdrawal bonus |
| Log Corruptor Daemon | ... | Cyberware: extra logwipe power |
| Thermal Shunt | ... | Cyberware: +heat decay |
Use `craft --list` for current recipes and requirements.
---
## THEMES
Change with: `settings theme <name>`
| Theme | How to unlock |
|-------|---------------|
| `green` | Default |
| `amber` | Always available |
| `blue` | Always available |
| `void` | Always available |
| `crimson` | Archivist reputation ≥ 50 |
---
## SAVE SYSTEM
- **Auto-saves** 1 second after any change (IndexedDB — stored in your browser)
- `save` — manual save
- `export` — download save as JSON (backup)
- `import` — load from a JSON file
- `restart` — full wipe (asks for confirmation)
> **Warning:** Clearing browser data wipes your save. Use `export` to back up before clearing.
> Save schema v3 — auto-migrates from older versions.
---
## CREDITS
Awen Grid.
| Updated | 2 days ago |
| Status | Released |
| Platforms | Windows, macOS, Linux, Android |
| Author | The Awen Grid Game Dev Department |
| Genre | Simulation |
| Tags | Cozy, Cyberpunk, esoteric, Hacking, hermetic, Sandbox, Singleplayer, terminal, Text based |
| AI Disclosure | AI Assisted, Code |
Download
Install instructions
Click the Download button on this page.
Unzip the file if it’s in a .zip format.
Double-click the offgrid__neon.html file — it will open in your default browser.
Play anywhere — no install, no setup.

Leave a comment
Log in with itch.io to leave a comment.